Generated On: Dec 9 2020
Blog
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14/7/2017Some kind of slime creature. Made with shader code, of course.


16/4/2017New 4kb demo released at Revision. Uses voxel cone tracing!
http://www.pouet.net/prod.php?which=69653
YouTube capture: https://www.youtube.com/watch?v=WdWBnrK5GrE

19/2/2017New 2kb procedural picture, with more of those Takochu things. (no pathtracing this time, just 'analytic' lighting)
http://www.pouet.net/prod.php?which=68972

14/2/2017Here's a 100%-procedural render from my SDF-based renderer I'm sometimes working on. (They're Takochus, in case you wondered).


29/12/2016New 4-kilobyte demo with lots of particles and a bunch of (slightly subtle) effects.
http://www.pouet.net/prod.php?which=68662
YouTube capture: https://www.youtube.com/watch?v=kzyF80KJhuM


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